One way people went about fixing this problem is Platinum Emperion, which makes it so our life total can't change. So, in some ways, Madcap Experiment is more random than it looks, unless we're willing to risk our life and potentially die from the damage it deals to make sure we get a Blightsteel Colossus. This is the downside of playing Madcap Experiment with just a playset of a single artifact, and if we play more than one artifact, then we are not guaranteed to hit the one we want. We cast a Madcap Experiment, and we know 100% that we are going to end up with a Blightsteel Colossus. The problem is that we are going to lose, on average, somewhere around 15 life, which is fine if we can just immediately kill our opponent but a little risky. So, we have a 60-card deck with four Madcap Experiments and four Blightsteel Colossus. When I first read Madcap Experiment, the first card that popped into my head was Blightsteel Colossus. Then, Madcap Experiment deals damage to you equal to the number of cards revealed this way. Madcap Experiment is really unique, as a four-mana sorcery that lets us reveal cards from the top of your library until you reveal an artifact then, you put the artifact on the battlefield and put the rest of the cards on the bottom of your library in a random order. Second, I really like the lesson that Madcap Experiment can give us: sometimes, there's more than meets the eye when it comes to building around a card, and sometimes, drawbacks are not drawbacks but actually benefits or even the entire reason to play a card. First, the card we are talking about is one of my favorites from Kaladesh: Madcap Experiment. I'm super excited for this week's episode of Brewer's Minute for two reasons. Great sideboard tech with just a couple of Restrictions!.Hello, everyone, it's Seth-probably better known as Saffron Olive-and it's time for another Brewer's Minute. This little combo has helped me out so much to stop or delay agro / combo decks while I am developing my mana base, while also looking for Through the Breach and Emrakul, the Aeons Torn. Madcap limits what type of cards you have in your sideboard as you can’t have artifacts in the sideboard…or you can but then you can’t use them in the same matchups as you would use Madcap. There are couple of restrictions to having these cards in your sideboard, first, it takes up five slots leaving you with only ten other slots for sideboards cards. Humans do have Reflector Mage and also sometimes bring in something to deal with Moon but I have played this matchup a couple of times and the game goes on so long that your able to hard cast it back on to the battlefield or if they do try to destroy you can bounce and tap their creature with cryptic command.ĭecks like Dredge can have natures claim if they think you may bring in Relics or Grafdiggers. Decks which won’t have a way to kill if they don’t know it is coming, against Bogles or Spirits they do have Path in main but have a typical tend to trim them down as they think Snapcaster is the only target. Typical matchups that I have put this in against are Elves, Dredge, Grixis Death Shadow, Eldrazi Aggro, Zoo, Burn, Huamns, Spirits and Bogles. We want to be putting this combo in vs agro decks or combo decks. The Way Madcap Experiment is worded we have to do it all in order of the card to resolve the complete spell. We put other 20 cards to the bottom of the library in a random order. We then count up the cards which have been revealed so 21 and we take 21 but our life total can’t change now as Platinum Emperion is on the battlefield. We have revealed 20 card before we hit Platinum Emperion and we place it onto the battlefield meaning now our life total can’t change. Only having Platinum Emperion as the only artifact we can hit means that we won’t die no matter how many cards we begin to reveal. You have just cast Madcap Experiment to find your Platinum Emperion. This sideboard combo came after I kept losing to burn / aggro decks all the time and I needed a way to stop them. The most recent add to these decks which I have been using in the sideboard is Madcap Experiment with Platinum Emperion which is very useful against fast agro and decks won’t be able to deal with an 8/8 which says ” Your Life Total Can’t Change”. The deck I play in Modern is Breach Moon / Blue Moon and similar controlling Blue / Red decks.
0 Comments
Leave a Reply. |